• Add LAN multiplayer mode
  • Internet multiplayer mode with metaserver (Beta!)
  • Use scale2x for scaling
  • Make game scalable ingame (Zoomlevel x1, Zoomlevel x2 and Zoomlevel x3)
  • Add mentat help
  • Scroll build list with mouse wheel
  • Loading maps is more fault tolerant and shows only warnings in most cases
  • Loading maps now checks for non-standard features (see Section “Features” in the Dune II Format Specification)
  • Confirm window for game restart and game exit
  • Added 13 maps by Rippsblack
  • New options “Structures Degrade On Concrete”, “Start with Explored Map” and “Instant Build”
  • Earthquake (“Window shaking”) on large explosions (e.g. death hand explosion)
  • French translation (incomplete and only a machine translation)
  • Bugfix: Loading SCENH008.INI of Dune II V1.0 failed
  • Bugfix: Dune Legacy.log was not used on Windows
  • Bugfix: Support non-ascii characters in paths and filenames on Windows
  • Bugfix: Infantry units could not trigger spice blooms
  • Bugfix: When playing as the Sardaukar, the announcer still says “Harkonnen”, e.g. “Harkonnen harvester deployed”
  • Bugfix: Sardaukar Reinforcements did not work
  • Refactoring: Drop Visual Studio 6.0 support completely and start using C++0x features